Collaborative advertising campaign for the new Samsung S21 Ultra smartphone on the Forbes business magazine platform, the Samsung brand increased smartphone sales and received many positive mentions on social media.
Discover the unique RPG-style game by Jacobs, where players explore a vibrant village, complete engaging missions, and connect with the Jacobs brand.
Developed an AR app for the Hood Art Museum at Dartmouth College, allowing visitors to access detailed information about exhibits by pointing their smartphones at the artwork.
Explore how GamifyCat partnered with Evraz to create an engaging digital storytelling platform that showcases employee experiences.
Join Intel Gamer Days to discover Intel’s product history, take quizzes to test your knowledge, and win exciting prizes like laptops and loot boxes from Warface.
Join Intel Gamer Days to discover Intel’s product history, take quizzes to test your knowledge, and win exciting prizes like laptops and loot boxes from Warface.
Developed an animated landing page and a Unity pixel adventure game for the Asus ZenBook 14. The game featured tasks that rewarded users with promo codes, boosting engagement and sales.
Developed a survival mini-game for Garnier where players dodge hair-damaging obstacles to win promo codes.
Animated storytelling project for MasterCard to promote corporate credit cards, highlighting their benefits for individuals.
Designed a retro pixelated office mini-game to increase work efficiency and interactive coffee product integration.
Tetris-game for Garnier Fructis, using branded capsules. Players collect capsules for points and promo codes, boosting brand recognition and attracting new customers.
Storyline quest for Vodafone that immerses users in vibrant cities like Vancouver, New York, and Istanbul through interactive mini-games.
Developed an exploration mini-game in which players find and help animals on a special map, familiarizing users with northern flora and fauna.
Design and Development of Exciting Mini-Games
Virtual Quest-Journey as Storytelling
Design and development of a mini-game where you have to move the sound wave to win and participate in a drawing for headphones
A fascinating quiz before the release of the Metro: Exodus computer game on the knowledge of the book series